Microsoft launches student hackathon, targets solutions for the health sector

Microsoft launches student hackathon, targets solutions for the health sector

University students from across Kenya and some parts of Africa can now apply to participate in season 4 of the Microsoft Africa Development Centre’s (ADC) Game of Learners (GOL) student hackathon competition. The GOL initiative provides an opportunity for African university students, aspiring software engineers, and solution builders to improve their technical and coding abilities while creating solutions to current challenges facing the continent and the world.

GoL student hackathon Season 4

In this year’s student hackathon competition, participants will be working to develop possible technology solutions that can address different health challenges, including how to improve healthcare service provision in their localities or other parts of the world. The program runs as a 5-week hackathon with teams captained by Microsoft Learn Student Ambassadors crafting the innovations while receiving technical training from Microsoft’s professionals.

student hackathon gol microsoft

Since we launched Game of Learners four years ago, we have seen incredible development in the learner’ skills through each season as they create incredibly clever solutions to some of Africa’s pressing problems using Microsoft technology,” said Ruth Ferland, Senior Program Manager at ADC, and the founder of the Game of Learners Program. “This year’s theme will allow the participants to plug into an area that has enormous potential to impact lives across the continent and indeed around the world.”

The students will benefit from the instruction of 32 coaches and more than 20 advisors who will guide them through the process of learning new technologies and building their solutions. The coaches, mentors, judges, speakers, and trainers will consist of volunteers from Microsoft and partners, who for season 4 will include PSI and AMREF Health Africa.

Winning teams

At the end of the season, the winning team will be eligible for awards, including collaboration with GOL Season 4 partners to advance their solution and entry into the Microsoft Imagine Cup, where they will present their innovation on a global stage.

student hackathon Game of Learners hackathon logo

This partnership with Microsoft is part of a larger initiative to increase the talent pool of individuals working in Digital Health across Africa”, said Martin Dale, Population Services International’s (PSI) Global Director of Digital Health. “There is so much talent graduating from our universities and Game of Learners is a great opportunity for students to dig in and create solutions that make health care more accessible to all.”, he continued.

Speaking about the initiative, Samuel Weru, AMREF Health Africa Group ICT Director, challenged students to apply for the program and be part of the drive towards creating home-grown solutions for Africa’s challenges.

As a continent that has historically had serious healthcare challenges, we need the kind of ideas that can only come from the youth to revitalize healthcare service provision. There are myriad opportunities ranging from health informatics and telemedicine to big data analysis and system security for the learners to explore. We are eager to work with the teams to create solutions that have the potential to change Africa and the world,” said Weru.

GoL Season 4

In total, Season 4 will have 16 teams, each made up of 4 learners, 2 men and 2 women, drawn from all over the continent. The virtual student hackathon competition is open to students of accredited universities and colleges in sub-Saharan Africa, who will be vetted as per the requirements after submitting an online application.

The program is designed to provide a fun, hands-on learning experience while creating a virtual environment that transcends borders to allow young minds to collaborate and drive the advancement of Africa into a global innovation hub. Having gender-balanced teams further ties into our mission of promoting diversity and inclusion within the tech industry,” explains Ferland.

Like a sports league, each 5-week season of Game of Learners follows up with a month-long season of GOL Clinic and GOL exhibitions to accord individuals seeking deeper hands-on technical experience and specialized training from Microsoft and GOL partners.

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Green Wavers win season 3 of Microsoft university student hackathon

Green Wavers win season 3 of Microsoft university student hackathon

Microsoft announces Team Green Wavers as the winner of this year’s Game of Learners (GoL) university students hackathon competition. They won the climate change and sustainability-themed hackathon competition with a solution that encourages the public to plant trees. Team Wavers will have the privilege of working with the Green Belt Movement to develop their winning solution further.

Purity Jangaya (University of Nairobi), Ian Kariuki (Kenyatta University), Humphrey Kimathi (Kirinyaga University), Jessie Umuhire (African Leadership University) and Françoise Mukantwari (African Leadership University) make up the winning team, Green Wavers. The team got coaching support from Microsoft Africa Development Center’s Claire Limo (Software Engineer) and Loki Mutua (Product Manager).

The 5-week virtual hackathon’s objective was to propose solutions that reduce or reverse gas emissions and footprints, based on the theme Climate Change & Sustainability. Season 3 saw 40 students from universities in Kenya, South Africa, Rwanda, and Uganda participating. It also had 21 judges from the Green Belt Movement, Kenya Climate Innovation Centre, UNICEF, the USIU, and the Microsoft ADC. In addition, there were 17 coaches and 16 trainers.

Green Wavers – Climate change solution

Based on the critical theme of Climate Change & Sustainability, the team created a tree planting competition website to encourage tree planting in line with the season’s challenge, which sought to propose a solution that reduces or reverses gas emissions and footprints.

The solution works in such a way that once a user has planted a tree and photographs it, the website allows the user to register and upload the image. Azure Computer Vision recognizes the uploaded image and confirms that the object in the image is a tree. If validation is successful, the database is updated with the user’s name, location, and tree image URL. If the user uploads another image and it is validated, the user’s tree count in the database grows.

If the validation fails, the user is prompted to upload a new image. After a month, the user with the most trees planted receives an award. The website also includes an education page where users can learn about the importance of planting trees, the consequences of cutting down trees, and how to plant a tree.

Carbon dioxide is thought to be responsible for 80% of global warming. Furthermore, it is estimated that the world emits approximately 43 billion tonnes of CO2 per year.

Trees naturally absorb carbon dioxide through the process of photosynthesis and release pure oxygen into the environment. Therefore, planting trees equates to reducing the amount of carbon dioxide in the environment. However, the number of trees being planted is far less than the number of trees being cut down. For one tree that is planted, three trees are cut down,” said Jangaya, the Green Wavers team captain.

This is the problem that we identified, and the challenge is how we can make people plant more trees than those which are being destroyed. As team Wavers, we have found a solution and have developed a website that makes people plant trees.”

Microsoft Game of Learners

Speaking about the competition, the Game of Learners founder, Ruth Ferland said: “The focus of GOL is in fostering and encouraging continuous learning. It’s not about winning a prize but rather learning hands-on as much as possible in 5 weeks. Prizes and incentives are based on items that promote and assist learning including smartphones, Azure Credits, LinkedIn Learning Vouchers and MS Certification Vouchers.”

The participants’ journey is documented and released online as a weekly episode on the GOL Show with the finale having aired this week and can be found on the Game of Learners website. Volunteers support all GOL activities from Microsoft and partners as coaches, mentors, judges, speakers, and trainers.

Taking part in the Game of Learners competition is a winning experience for all participants considering the amount of learning that each participant is exposed to. The winning team gets an opportunity to have their winning solution adopted by an organization to develop it further.

Another winning experience for Game of Learners participants is having the experience elevate them to become suitable candidates for various tech roles in the industry. From the previous Game of Learners seasons, we have seen a conversion rate of about 40% of our participants gaining meaningful employment with reputable companies, including Microsoft” Catherine Muraga, the ADC Managing Director emphasized.

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Microsoft Student hackathon winners get hired as full-time software engineers at Microsoft

Microsoft Student hackathon winners get hired as full-time software engineers at Microsoft

Four undergraduate students teamed up to participate in the 2021 Microsoft Student Hackathon, they eventually emerged winners and have received and accepted offers to join Microsoft as full-time software engineers. The students Gloria Keya, David Lutta, Christine Wambui, and Audrey Njenga will start their professional careers at Microsoft when they graduate from school.

They are all final year students pursuing computer science at universities located in Kenya and Rwanda. Firstly, Gloria and Christine are students at the University of Nairobi(UoN) in Kenya. Whilst David is a student at the Jomo Kenyatta University of Agriculture and Technology(JKUAT). Finally, Audrey is a student at the African Leadership University(ALU) based in Rwanda.

Microsoft Student hackathon Kenya Africa

The students who had just completed their summer internship with Microsoft learned about the hackathon and decided to extend their Microsoft experience. By forming a team to participate in the student hackathon. Which was concurrently taking place with the Microsoft Global Hackathon for Microsoft employees. The hackathon event was to hack solutions for Sustainability, Society, Education, and Ability using Microsoft technologies. In all, there were students from 22 other countries participating in the virtual Microsoft student hackathon. Over the course of just a week, they conceived, built, and tested their idea.

We wanted to create an opportunity after their Microsoft internship for the students to stay connected to Microsoft and use the skills and knowledge they acquired in a new project and challenge that reflected their own passion,” says Steve Scallen, Senior Director of University Engagement at the Microsoft Garage. “They were all summer interns at Microsoft, and they all have offers to come back, which they’ve accepted. We are very excited they have chosen to start their professional careers at Microsoft.”

The students won the grand prize-winning project with their idea Forest Guard. Which falls under the hack for earth challenge and sustainability category. Forest Guard is a real-time on-site deforestation sensor and alert system that detects and reports dangerous or illegal activity in protected forests. It will be able to detect illegal logging and forest fire, using an IoT tool and Azure cognitive services.

Microsoft says they will have the opportunity to continue hacking the Forest Guard at The Garage when they begin work as full-time software engineers at Microsoft Nairobi in 2022. Microsoft is bringing The Garage program to Africa and will be opening new locations on the Microsoft Lagos and Nairobi campuses. The Garage is a Microsoft resource for employees to connect, experiment and be creative outside of their day job.

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Team Bloom wins Microsoft Game of Learners virtual hackathon

Team Bloom wins Microsoft Game of Learners virtual hackathon

Microsoft Game of Learners

After weeks of gruelling teamwork, Microsoft announces team Bloom as winners of the second season of its Africa Development Center (ADC) Game of Learners Virtual Hackathon. Team kaizen came in second place and Team Tulearn came in third to complete the winning three teams.

Season 2 of the Microsoft ADC Game of Learners virtual hackathon competition involved 60 undergraduate students from Nigeria and Kenya. With the teams taking on the challenge of solving the education accessibility problems in Africa using technology. The 12 teams had a diversity and gender balance of 30 females and males.

Team Bloom led by Bethany Jepchumba from Jomo Kenyatta University of Agriculture and Technology, designed the winning solution Bloom-Learn.

Microsoft Hackathon Game of learners Africa

The solution features a digital platform with capabilities to link students and teachers across Africa. Teachers are able to upload classes, create one-on-one sessions with students, as well as communicate with students on each course via a chat forum. Students can use a booking session to connect with teachers. Bloom-Learn is built with Microsoft’s Azure App Service, Power platform and Microsoft 365.

The other Team Bloom members include Joy Kathure (Dedan Kimathi University, Kenya), Festus Idowu (Obafemi Awolowo University, Nigeria), Fortune Adekogbe (University of Lagos, Nigeria) and Afandi Indiatsi (Strathmore University, Kenya).

Jack Ngare, Microsoft ADC Kenya Managing Director, notes that Microsoft is committed to supporting these young innovators to develop some of their ideas into viable solutions.

Team Bloom gets the winning trophy and each member will receive a smartphone. They also get one-year Azure credits and one year LinkedIn Learning vouchers. Azure Developer exam voucher, digital certificate, digital badge, a swag bag, and one-on-one mentorship from preferred professionals for winning.

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